

From memory, a good 30-40,000 copies were sold for 99c in the initial weeks, and Fruit Ninja managed 2nd best selling iPhone game behind Angry Birds for the longest time. New itch.io is now on YouTube Subscribe for game recommendations, clips, and more View Channel Fruit items and Basic Fruit game template 4.

It was built, polished, and released with fingers crossed. No other games come close to providing as much fun as you work your way up the ranks to become the Fruit Ninja champion. As we entered 2010, the company naturally became concerned about sustainability but made the decision to commit a small full-time team to complete Fruit Ninja as a fully commercial and independent release. Ready your blade Everyone's fun, fruit slicing action game is back with the addition of fun mini games and real-time competitive action Enjoy all the action as you challenge other ninjas from around the world. They have dedicated their lives to snuffing out any and all sources of vitamin C with their lethal blades. Luke and I spoke about the feasibility of the idea, not having a 3D platform programmer, but we decided to switch to a 2D prototype in Flash and prove the gameplay at a company review.Īs Halfbrick Studios was mostly an outsource developer, the innovation program was suddenly interrupted, focusing teams on executing outstanding publisher contracts in 2009. Unfortunately, the Global Financial Crisis ruptured the video games development industry and dried up publisher commitments. Posted: 3:06 pm Unbeknownst to most, ninjas are the sworn enemy of fruit. Dean had already committed to the idea before the announcement, but we only completed 1 day of development before Dean left to travel.

All other trademarks are property of their respective owners. Luke's idea was clear from the beginning, but the remainder of the developers had committed to other projects, so I abandoned my social media game to join him as an artist. Steam and the Steam logo are trademarks of Valve Corporation.
#Og fruit ninja logo full
The idea began development as an innovation initiative to encourage new ideas that could be made with small sub-teams over 8 days, 1 full day day every 2 weeks. Now, this dojo can be obtained from boxes or leveling up.The original sub-team consisted of only 3 developers designer, Luke Muscat (not pictured), programmer, Dean Loades (bottom left), and artist, Aaron Green (me). Previously, this dojo required the player to reach level 3 to unlock. Their mission: to unlock hidden powers through the slicing. This dojo rewards the player an extra point for every combo they make. Welcome to the dojo, ninja Your objective is to achieve mastery at the original fruit-slicing mobile hit game Believe in the hype of Fruit Ninja, enjoyed by 1 billion gamers globally. From humble beginnings rise four Fruit Ninjas, ready to rediscover the long-lost art of Juice Jitsu. Now, this dojo's power is being re-worked.

Previously, this dojo would allow the player to receive an extra point for each combo that they pulled off. "Show your fruit ninja love with this stylized background."
